A History of Video Games in 64 Objects








Key features
- •The first edition of Dungeons & Dragons—the ancestor of computer role-playing games
- •The Oregon Trail and the development of educational gaming
- •The Atari 2600 and the beginning of the console revolution
- •A World of Warcraft server blade and massively multiplayer online games
- •Minecraft—the backlash against the studio system
- •The rise of women in gaming represented by pioneering American video game designers Carol Shaw and Roberta Williams’ game development materials
- •The prototype Skylanders Portal of Power that spawned the Toys-to-Life video game phenomenon and shook up the marketplace
- •And so much more!
BrandDey Street Books
CategoryDigital Photography
A History of Video Games in 64 Objects
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