Game Development Patterns and Best Practices: Better games, less hassle


Key features
- •Untangle your game development workflow, make cleaner code, and create structurally solid games
- •Implement key programming patterns that will enable you to make efficient AI and remove duplication
- •Optimize your game using memory management techniques
- •Learn what design patterns are and why you would want to use them
- •Reduce the maintenance burden with well-tested, cleaner code
- •Employ the singleton pattern effectively to reduce your compiler workload
- •Use the factory pattern to help you create different objects with the same creation logic and reduce coding time
- •Improve game performance with Object Pools
- •Allow game play to interact with physics or graphics in an abstract way
- •Refractor your code to remove common code smells
- •Introduction to Design Patterns
- •One Instance to Rule Them All - Singletons
- •Creating Flexibility with the Component Object Model
- •Artificial Intelligence Using the State Pattern
- •Decoupling Code via the Factory Method Pattern
- •Creating Objects with the Prototype Pattern
- •Improving Performance with Object Pools
- •Controlling the UI via the Command Pattern
- •Decoupling Gameplay via the Observer Pattern
- •Sharing Objects with the Flyweight Pattern
- •Understanding Graphics and Animation
- •Best Practices
BrandPackt Publishing
CategoryGame Programming
Game Development Patterns and Best Practices: Better games, less hassle
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