Game Development Patterns and Best Practices: Better games, less hassle

Game Development Patterns and Best Practices: Better games, less hassle

Key features

  • •Untangle your game development workflow, make cleaner code, and create structurally solid games
  • •Implement key programming patterns that will enable you to make efficient AI and remove duplication
  • •Optimize your game using memory management techniques
  • •Learn what design patterns are and why you would want to use them
  • •Reduce the maintenance burden with well-tested, cleaner code
  • •Employ the singleton pattern effectively to reduce your compiler workload
  • •Use the factory pattern to help you create different objects with the same creation logic and reduce coding time
  • •Improve game performance with Object Pools
  • •Allow game play to interact with physics or graphics in an abstract way
  • •Refractor your code to remove common code smells
  • •Introduction to Design Patterns
  • •One Instance to Rule Them All - Singletons
  • •Creating Flexibility with the Component Object Model
  • •Artificial Intelligence Using the State Pattern
  • •Decoupling Code via the Factory Method Pattern
  • •Creating Objects with the Prototype Pattern
  • •Improving Performance with Object Pools
  • •Controlling the UI via the Command Pattern
  • •Decoupling Gameplay via the Observer Pattern
  • •Sharing Objects with the Flyweight Pattern
  • •Understanding Graphics and Animation
  • •Best Practices

Game Development Patterns and Best Practices: Better games, less hassle

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